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Post by Storyteller on Nov 8, 2016 13:41:44 GMT
Border Attack Helping to prevent a caern from being overrun by the wyrm (G+3 H+4) Showing restraint in the face of certain death (H+1 W+3) Defeating an average minion of the wyrm/weaver (G+3) …destroying or killing the minion: (G+1)
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BadWolf
Adren
Lucky for Me I Don't Believe in Luck~
Posts: 219
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Post by BadWolf on Jan 1, 2017 20:28:55 GMT
Derrek: Showing restraint in the face of certain death (H+1 W+3) Attacking a dangerous opponent without regard to personal safety (G+3) Defeating a minor minion of the wyrm/weaver (G+2)
Getting Oscar from DarkLands: Knowing and offering correct chiminage before being asked. Not to be taken when creating Talens (H+1) - Coins for the Ferry Showing restraint in the face of certain death (H+1 W+3) Traveling to any Umbral Realm and surviving (G+3) Successfully completing a spirit quest in the Umbra (W+3)
Putting yourself in mortal danger while defending your pack: Glory +2, Honour +3 - Staying with the kids
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BadWolf
Adren
Lucky for Me I Don't Believe in Luck~
Posts: 219
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Post by BadWolf on Feb 19, 2017 20:34:21 GMT
MechaDino: Attacking a dangerous opponent without regard to personal safety (G+3) Helping to prevent a caern from being overrun by the wyrm (G+1 H+2)
China: Traveling to any Umbral Realm and surviving (G+3) Successfully completing a spirit quest in the Umbra (W+3) Following anothers prophetic dream (W+2) Being deceptive in the face of extreme adversity (H-1) Attacking a dangerous opponent without regard to personal safety (G+3)
Breaking an agreement with a spirit (H-3 W-2)
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BadWolf
Adren
Lucky for Me I Don't Believe in Luck~
Posts: 219
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Post by BadWolf on Apr 21, 2017 0:00:19 GMT
Vampire Hunt Winning a battle where the minions were armed with silver weapons (G+1) Defeating an average minion of the wyrm/weaver (G+3)
(Scene not finished/scripted)
West Borders Attack Helping to prevent a caern from being overrun by the wyrm (G+3 H+4) Winning a battle where the minions were armed with silver weapons (G+1) Defeating an average minion of the wyrm/weaver (G+3) Protecting a helpless Garou (H+4) - Drake Winning a battle without being damaged or hurt in the process (G+1) …destroying or killing the minion: (G+1)
City Ambulance Mess Defeating a minor minion of the wyrm/weaver (G+2)
Scouting Mission Defeating a minor minion of the wyrm/weaver (G+2) Revealing, with certain proof, that an area or object is "of the wyrm" (W+3) Winning a battle without being damaged or hurt in the process (G+1) …destroying or killing the minion: (G+1)
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